Joe Rudling

Curriculum Vitae - Joe Rudling

Personal statement:

Hi, my name is Joe Rudling

I’m hard-working, conscientious, and have a willingness to learn and work well as part of a team. I'm passionate about computers and have already gained knowledge about them by tinkering with both software and hardware from a young age which turned into a passion. I now want to strive to turn this knowledge into a possible job in the future.

Over the last two years I've developed skills at Access Creative College by using programmes such as Unreal Engine and Blender. I've used Unreal Engine 4 and 5 to create games with blueprints due to its ease of use, and support from community forums, and how you can copy and paste C++ code from blueprints to Visual Studio or visa versa. I've also used Blender to create 3D models and scenes with varying complexity to either be shown on their own or to be used in Unreal Engine.

I am also further continuing education at the Norwich University of Arts studying BSc (Hons) Games Development course which focus on Unreal Engine and C++ as well as working with others on a project

Interests:

I enjoy Gaming and VR, researching the latest computer technology online, and creating games in Unreal Engine and 3D scenes in blender.



References: On request.



Education

Access Creative College, Norwich - Games Development Level 3

2020 - 2022

This course went over game development in unreal engine as well as the design side on why

gameplay elements are used as well as basic 3d modeling and Animating to import into Unreal

Engine

Norwich University Of Arts - Games Development BSc (Hons)

2022-2025

This course is a deep dive into unreal engine as well as C++ and working with other Indi dev’s

and artist to create projects as a team

NorwichVr - 2 year (ongoing)

NorwichVr, Norwich - Game Master/ Tech admin

Jun 2022 - PRESENT

 Helping people get through Virtual Escape Rooms with cryptic hints

 Setting up VR Headsets such as Vive Pro with Wireless adapters and Quest 2

 Setting up a Networking using Proxmox with opnsense and Ubiquiti equipment

 Teaching a team how to use headsets and basic debugging


Player Research, Norwich - Play Tester

Aug 2023

 Testing a VR game and giving feed back to the developers on

playability


Newfangled Games, Norwich - Play tester

Sep 2024

 Testing the game during my university course to find bugs and playability issues and

report them in a bug report

Skills

TECHNICAL SKILLS


Unreal Engine 4/5: Proficient in using Unreal Engine 4 and 5 for game development, including

both Blueprints and C++ programming.

Game Development: Strong understanding of game mechanics, physics, AI, and UI/UX design.

Programming Languages: Skilled in C++, with experience in scripting and debugging.

Software Tools: Familiar with version control systems (e.g., Git), 3D modeling tools (e.g., Blender,

Maya), and other game development tools.

PROFESSIONAL SKILLS

Communication: Excellent verbal and written communication skills developed through

professional experience.

Teamwork: Proven ability to work effectively in collaborative environments, contributing to team

goals and project success.

Problem-Solving: Strong analytical skills with a track record of identifying issues and

implementing effective solutions in a timely manner.

ADDITIONAL SKILLS


Project Management: Experience managing tasks and timelines to ensure project milestones are

met.

Adaptability: Quick learner, able to adapt to new tools, technologies, and workflows.